AlpacaLibary
1.63
A closed source C++ bot for OSRS
|
Functions | |
Cache | GetAnimationCache () |
AbstractBufferProvider | GetBufferProvider () |
bool | GetCameraLocked () |
std::int32_t | GetCameraPitch () |
std::int32_t | GetCameraX () |
std::int32_t | GetCameraY () |
std::int32_t | GetCameraYaw () |
std::int32_t | GetCameraZ () |
std::int16_t | GetCameraZoom () |
Map | GetChatLineCache () |
Map | GetClientFonts () |
std::vector< std::int32_t > | GetClientKeyCodes () |
std::int32_t | GetClientPlane () |
Preferences | GetClientPreferences () |
std::int32_t | GetClientX () |
std::int32_t | GetClientY () |
std::vector< CollisionData > | GetCollisionMaps () |
std::int32_t | GetCrosshairState () |
std::vector< std::int32_t > | GetCurrentLevels () |
std::int32_t | GetCurrentWorld () |
std::int32_t | GetDraggingItemDuration () |
Cache | GetDynamicObjectCache () |
std::vector< ExchangeOffer > | GetExchangeOffers () |
std::vector< std::int32_t > | GetExperiences () |
bool | GetFocused () |
Cache | GetFramesCache () |
std::int32_t | GetGameState () |
std::int32_t | GetGameTick () |
Deque | GetGraphicsObjects () |
std::vector< std::vector< std::vector< Deque > > > | GetGroundItems () |
std::int32_t | GetHintArrowNPCIndex () |
std::int32_t | GetHintArrowOffsetX () |
std::int32_t | GetHintArrowOffsetY () |
std::int32_t | GetHintArrowPlayerIndex () |
std::int32_t | GetHintArrowTargetType () |
std::int32_t | GetHintArrowX () |
std::int32_t | GetHintArrowY () |
std::int32_t | GetHintArrowZ () |
bool | GetInInstance () |
std::vector< std::vector< std::vector< std::int32_t > > > | GetInstanceChunkTemplates () |
bool | GetIsMember () |
HashTable | GetItemContainers () |
IndexableData | GetItemIndexableData () |
Cache | GetItemInfoCache () |
Cache | GetItemModelCache () |
std::int32_t | GetItemSelected () |
std::int32_t | GetItemSelectedIndex () |
Cache | GetItemSpriteCache () |
std::vector< std::int8_t > | GetKeysPressed () |
std::vector< std::int32_t > | GetLevels () |
ClanMemberList | GetLocalClanMemberList () |
std::int32_t | GetLocalDestinationX () |
std::int32_t | GetLocalDestinationY () |
Player | GetLocalPlayer () |
std::int32_t | GetLocalPlayerIndex () |
PlayerManager | GetLocalPlayerManager () |
Region | GetLocalRegion () |
std::int32_t | GetLoginAccountState () |
std::int32_t | GetLoginCaret () |
std::string | GetLoginMessage0 () |
std::string | GetLoginMessage1 () |
std::string | GetLoginMessage2 () |
std::int32_t | GetLoginScreenX () |
std::int32_t | GetLoginState () |
std::int32_t | GetLoginWindow () |
std::int32_t | GetMapAngle () |
std::vector< std::int32_t > | GetMapRegions () |
std::vector< std::string > | GetMenuActions () |
std::int32_t | GetMenuCount () |
std::int32_t | GetMenuHeight () |
std::vector< std::string > | GetMenuTargets () |
bool | GetMenuVisible () |
std::int32_t | GetMenuWidth () |
std::int32_t | GetMenuX () |
std::int32_t | GetMenuY () |
std::int64_t | GetMouseLastPressed () |
std::int32_t | GetMouseX () |
std::int32_t | GetMouseY () |
AttackOption | GetNPCAttackOption () |
std::int32_t | GetNPCCount () |
IndexableData | GetNPCIndexableData () |
std::vector< std::int32_t > | GetNPCIndices () |
Cache | GetNPCInfoCache () |
Cache | GetNPCModelCache () |
std::vector< NPC > | GetNPCs () |
IndexableData | GetObjectIndexableData () |
Cache | GetObjectInfoCache () |
Cache | GetParameterInfoCache () |
std::string | GetPassword () |
AttackOption | GetPlayerAttackOption () |
std::int32_t | GetPlayerCount () |
std::vector< std::int32_t > | GetPlayerIndices () |
Cache | GetPlayerModelCache () |
std::vector< Player > | GetPlayers () |
Deque | GetProjectiles () |
std::int32_t | GetRunEnergy () |
std::string | GetSelectedItemName () |
std::string | GetSelectedSpellName () |
std::vector< std::int32_t > | GetSettings () |
bool | GetSpellSelected () |
Cache | GetSpotAnimationCache () |
Cache | GetSpotAnimationModelCache () |
std::vector< std::vector< std::vector< std::int32_t > > > | GetTileHeights () |
std::vector< std::vector< std::vector< std::int8_t > > > | GetTileSettings () |
std::string | GetUsername () |
Cache | GetVarbitCache () |
std::vector< std::int32_t > | GetVarbitSettings () |
std::int32_t | GetViewportHeight () |
std::int32_t | GetViewportScale () |
std::int32_t | GetViewportWidth () |
std::int32_t | GetWeight () |
Cache | GetWidgetFontCache () |
HashTable | GetWidgetNodeCache () |
std::int32_t | GetWidgetRoot () |
std::vector< std::vector< Widget > > | GetWidgets () |
std::vector< std::int32_t > | GetWidgetsHeight () |
std::vector< std::int32_t > | GetWidgetsWidth () |
std::vector< std::int32_t > | GetWidgetsX () |
std::vector< std::int32_t > | GetWidgetsY () |
bool | GetWorldSelectOpen () |
std::int32_t | GetWorldSelectPageIndex () |
std::int32_t | GetWorldSelectPageSize () |
std::vector< World > | GetWorlds () |
ItemInfo | LoadItemInfo (std::int32_t ID) |
NPCInfo | LoadNPCInfo (std::int32_t ID) |
ObjectInfo | LoadObjectInfo (std::int32_t ID) |
bool | LoadWorlds () |
void | SetWorld (const World &W) |
ItemInfo | GetItemInfo (std::int32_t ID) |
NPCInfo | GetNPCInfo (std::int32_t ID) |
ObjectInfo | GetObjectInfo (std::int32_t ID) |
ObjectInfo | GetObjectInfo (std::int32_t ID, const std::vector< Node > &Buckets) |
Widget | GetWidget (std::int32_t Container, std::int32_t Component) |
Widget | GetWidgetParent (const Widget &W) |
std::int32_t | GetWidgetX (const Widget &W) |
std::int32_t | GetWidgetX (const Widget &W, const std::vector< std::int32_t > &Xs) |
std::int32_t | GetWidgetY (const Widget &W) |
std::int32_t | GetWidgetY (const Widget &W, const std::vector< std::int32_t > &Ys) |
bool | GetWidgetHidden (const Widget &W) |
Box | GetWidgetBox (const Widget &W) |
Box | GetWidgetBox (const Widget &W, const std::vector< std::int32_t > &Xs, const std::vector< std::int32_t > &Ys) |
ItemContainer | GetItemContainer (std::int32_t ID) |
NPC | GetNPC (std::int32_t Index) |
Player | GetPlayer (std::int32_t Index) |
std::int32_t | GetTileHeight (std::int32_t X, std::int32_t Y, std::int32_t Z) |
std::vector< Point > | ProjectModel (const Model &M, std::int32_t LocalX, std::int32_t LocalY, std::int32_t LocalZ, std::int32_t Angle) |
Model | GetPlayerModel (std::int64_t ID) |
Model | GetNPCModel (std::int64_t ID) |
Varbit | GetVarbit (std::int32_t ID) |
Animation | GetAnimation (std::int32_t ID) |
Frames | GetFrames (std::int32_t ID) |
Model | GetItemModel (std::int32_t ID) |
Model | GetItemModel (std::int32_t ID, std::int32_t Amount) |
SpotAnimation | GetSpotAnimation (std::int32_t ID) |
Model | GetSpotAnimationModel (std::int32_t ID) |
Model | GetWallObjectModel (const WallObject &O) |
Model | GetWallObjectModel2 (const WallObject &O) |
Model | GetDecorativeObjectModel (const DecorativeObject &O) |
Model | GetGroundObjectModel (const GroundObject &O) |
Model | GetDynamicObjectModel (std::int32_t ID) |
std::vector< std::vector< Deque > > | GetGroundItems (std::int32_t Plane) |
Deque | GetGroundItems (std::int32_t X, std::int32_t Y) |
Deque | GetGroundItems (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
std::vector< Point > | GetPlayerModel (const Player &P) |
std::vector< Point > | GetNPCModel (const NPC &N) |
std::vector< Point > | GetGameObjectModel (const GameObject &O) |
std::vector< Point > | GetGraphicsObjectModel (const GraphicsObject &O) |
std::vector< Point > | GetProjectileModel (const Internal::Projectile &P) |
SceneTile | GetSceneTile (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
std::vector< std::vector< SceneTile > > | GetSceneTiles (std::int32_t Plane) |
Point | TileToMinimap (const Tile &T) |
std::int32_t | GetTileItemHeight (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
Sprite | GetItemSprite (std::int32_t ID, std::int32_t Amount) |
Convex | GetItemSpriteConvex (const Sprite &S) |
std::int32_t | GetSettings (std::int32_t ID) |
std::int32_t | GetVarbitSettings (std::int32_t VarbitSettingIndex) |
Point | TileToMainscreen (const Tile &T, std::int32_t X, std::int32_t Y, std::int32_t Z) |
std::vector< Point > | TileToMainscreenBox (const Tile &T, std::int32_t X, std::int32_t Y, std::int32_t Z, std::int32_t OffsetX, std::int32_t OffsetY, std::int32_t OffsetZ) |
std::string | GetItemName (std::int32_t ID) |
bool | IsItemPlaceholder (std::int32_t ID) |
bool | IsItemStackable (std::int32_t ID) |
double | GetHealthPercentage (const Internal::Character &C) |
std::vector< Widget > | GetWidgets (std::int32_t Container) |
CollisionData | GetCollisionMap (std::int32_t Plane) |
std::int8_t | GetKeyPressed (std::int32_t Index) |
Variables | |
GameShell | Client |
Animation Internal::GetAnimation | ( | std::int32_t | ID | ) |
Cache Internal::GetAnimationCache | ( | ) |
AbstractBufferProvider Internal::GetBufferProvider | ( | ) |
bool Internal::GetCameraLocked | ( | ) |
std::int32_t Internal::GetCameraPitch | ( | ) |
std::int32_t Internal::GetCameraX | ( | ) |
std::int32_t Internal::GetCameraY | ( | ) |
std::int32_t Internal::GetCameraYaw | ( | ) |
std::int32_t Internal::GetCameraZ | ( | ) |
std::int16_t Internal::GetCameraZoom | ( | ) |
Map Internal::GetChatLineCache | ( | ) |
Map Internal::GetClientFonts | ( | ) |
std::vector<std::int32_t> Internal::GetClientKeyCodes | ( | ) |
std::int32_t Internal::GetClientPlane | ( | ) |
Preferences Internal::GetClientPreferences | ( | ) |
std::int32_t Internal::GetClientX | ( | ) |
std::int32_t Internal::GetClientY | ( | ) |
CollisionData Internal::GetCollisionMap | ( | std::int32_t | Plane | ) |
std::vector<CollisionData> Internal::GetCollisionMaps | ( | ) |
std::int32_t Internal::GetCrosshairState | ( | ) |
std::vector<std::int32_t> Internal::GetCurrentLevels | ( | ) |
std::int32_t Internal::GetCurrentWorld | ( | ) |
Model Internal::GetDecorativeObjectModel | ( | const DecorativeObject & | O | ) |
std::int32_t Internal::GetDraggingItemDuration | ( | ) |
Cache Internal::GetDynamicObjectCache | ( | ) |
Model Internal::GetDynamicObjectModel | ( | std::int32_t | ID | ) |
std::vector<ExchangeOffer> Internal::GetExchangeOffers | ( | ) |
std::vector<std::int32_t> Internal::GetExperiences | ( | ) |
bool Internal::GetFocused | ( | ) |
Frames Internal::GetFrames | ( | std::int32_t | ID | ) |
Cache Internal::GetFramesCache | ( | ) |
std::vector<Point> Internal::GetGameObjectModel | ( | const GameObject & | O | ) |
std::int32_t Internal::GetGameState | ( | ) |
std::int32_t Internal::GetGameTick | ( | ) |
std::vector<Point> Internal::GetGraphicsObjectModel | ( | const GraphicsObject & | O | ) |
Deque Internal::GetGraphicsObjects | ( | ) |
std::vector<std::vector<std::vector<Deque> > > Internal::GetGroundItems | ( | ) |
std::vector<std::vector<Deque> > Internal::GetGroundItems | ( | std::int32_t | Plane | ) |
Deque Internal::GetGroundItems | ( | std::int32_t | X, |
std::int32_t | Y | ||
) |
Deque Internal::GetGroundItems | ( | std::int32_t | X, |
std::int32_t | Y, | ||
std::int32_t | Plane | ||
) |
Model Internal::GetGroundObjectModel | ( | const GroundObject & | O | ) |
double Internal::GetHealthPercentage | ( | const Internal::Character & | C | ) |
std::int32_t Internal::GetHintArrowNPCIndex | ( | ) |
std::int32_t Internal::GetHintArrowOffsetX | ( | ) |
std::int32_t Internal::GetHintArrowOffsetY | ( | ) |
std::int32_t Internal::GetHintArrowPlayerIndex | ( | ) |
std::int32_t Internal::GetHintArrowTargetType | ( | ) |
std::int32_t Internal::GetHintArrowX | ( | ) |
std::int32_t Internal::GetHintArrowY | ( | ) |
std::int32_t Internal::GetHintArrowZ | ( | ) |
bool Internal::GetInInstance | ( | ) |
std::vector<std::vector<std::vector<std::int32_t> > > Internal::GetInstanceChunkTemplates | ( | ) |
bool Internal::GetIsMember | ( | ) |
ItemContainer Internal::GetItemContainer | ( | std::int32_t | ID | ) |
HashTable Internal::GetItemContainers | ( | ) |
IndexableData Internal::GetItemIndexableData | ( | ) |
ItemInfo Internal::GetItemInfo | ( | std::int32_t | ID | ) |
Cache Internal::GetItemInfoCache | ( | ) |
Model Internal::GetItemModel | ( | std::int32_t | ID | ) |
Model Internal::GetItemModel | ( | std::int32_t | ID, |
std::int32_t | Amount | ||
) |
Cache Internal::GetItemModelCache | ( | ) |
std::string Internal::GetItemName | ( | std::int32_t | ID | ) |
std::int32_t Internal::GetItemSelected | ( | ) |
std::int32_t Internal::GetItemSelectedIndex | ( | ) |
Sprite Internal::GetItemSprite | ( | std::int32_t | ID, |
std::int32_t | Amount | ||
) |
Cache Internal::GetItemSpriteCache | ( | ) |
std::int8_t Internal::GetKeyPressed | ( | std::int32_t | Index | ) |
std::vector<std::int8_t> Internal::GetKeysPressed | ( | ) |
std::vector<std::int32_t> Internal::GetLevels | ( | ) |
ClanMemberList Internal::GetLocalClanMemberList | ( | ) |
std::int32_t Internal::GetLocalDestinationX | ( | ) |
std::int32_t Internal::GetLocalDestinationY | ( | ) |
Player Internal::GetLocalPlayer | ( | ) |
std::int32_t Internal::GetLocalPlayerIndex | ( | ) |
PlayerManager Internal::GetLocalPlayerManager | ( | ) |
Region Internal::GetLocalRegion | ( | ) |
std::int32_t Internal::GetLoginAccountState | ( | ) |
std::int32_t Internal::GetLoginCaret | ( | ) |
std::string Internal::GetLoginMessage0 | ( | ) |
std::string Internal::GetLoginMessage1 | ( | ) |
std::string Internal::GetLoginMessage2 | ( | ) |
std::int32_t Internal::GetLoginScreenX | ( | ) |
std::int32_t Internal::GetLoginState | ( | ) |
std::int32_t Internal::GetLoginWindow | ( | ) |
std::int32_t Internal::GetMapAngle | ( | ) |
std::vector<std::int32_t> Internal::GetMapRegions | ( | ) |
std::vector<std::string> Internal::GetMenuActions | ( | ) |
std::int32_t Internal::GetMenuCount | ( | ) |
std::int32_t Internal::GetMenuHeight | ( | ) |
std::vector<std::string> Internal::GetMenuTargets | ( | ) |
bool Internal::GetMenuVisible | ( | ) |
std::int32_t Internal::GetMenuWidth | ( | ) |
std::int32_t Internal::GetMenuX | ( | ) |
std::int32_t Internal::GetMenuY | ( | ) |
std::int64_t Internal::GetMouseLastPressed | ( | ) |
std::int32_t Internal::GetMouseX | ( | ) |
std::int32_t Internal::GetMouseY | ( | ) |
NPC Internal::GetNPC | ( | std::int32_t | Index | ) |
AttackOption Internal::GetNPCAttackOption | ( | ) |
std::int32_t Internal::GetNPCCount | ( | ) |
IndexableData Internal::GetNPCIndexableData | ( | ) |
std::vector<std::int32_t> Internal::GetNPCIndices | ( | ) |
NPCInfo Internal::GetNPCInfo | ( | std::int32_t | ID | ) |
Cache Internal::GetNPCInfoCache | ( | ) |
Model Internal::GetNPCModel | ( | std::int64_t | ID | ) |
Cache Internal::GetNPCModelCache | ( | ) |
std::vector<NPC> Internal::GetNPCs | ( | ) |
IndexableData Internal::GetObjectIndexableData | ( | ) |
ObjectInfo Internal::GetObjectInfo | ( | std::int32_t | ID | ) |
ObjectInfo Internal::GetObjectInfo | ( | std::int32_t | ID, |
const std::vector< Node > & | Buckets | ||
) |
Cache Internal::GetObjectInfoCache | ( | ) |
Cache Internal::GetParameterInfoCache | ( | ) |
std::string Internal::GetPassword | ( | ) |
Player Internal::GetPlayer | ( | std::int32_t | Index | ) |
AttackOption Internal::GetPlayerAttackOption | ( | ) |
std::int32_t Internal::GetPlayerCount | ( | ) |
std::vector<std::int32_t> Internal::GetPlayerIndices | ( | ) |
Model Internal::GetPlayerModel | ( | std::int64_t | ID | ) |
Cache Internal::GetPlayerModelCache | ( | ) |
std::vector<Player> Internal::GetPlayers | ( | ) |
std::vector<Point> Internal::GetProjectileModel | ( | const Internal::Projectile & | P | ) |
Deque Internal::GetProjectiles | ( | ) |
std::int32_t Internal::GetRunEnergy | ( | ) |
SceneTile Internal::GetSceneTile | ( | std::int32_t | X, |
std::int32_t | Y, | ||
std::int32_t | Plane | ||
) |
std::vector<std::vector<SceneTile> > Internal::GetSceneTiles | ( | std::int32_t | Plane | ) |
std::string Internal::GetSelectedItemName | ( | ) |
std::string Internal::GetSelectedSpellName | ( | ) |
std::vector<std::int32_t> Internal::GetSettings | ( | ) |
std::int32_t Internal::GetSettings | ( | std::int32_t | ID | ) |
bool Internal::GetSpellSelected | ( | ) |
SpotAnimation Internal::GetSpotAnimation | ( | std::int32_t | ID | ) |
Cache Internal::GetSpotAnimationCache | ( | ) |
Model Internal::GetSpotAnimationModel | ( | std::int32_t | ID | ) |
Cache Internal::GetSpotAnimationModelCache | ( | ) |
std::int32_t Internal::GetTileHeight | ( | std::int32_t | X, |
std::int32_t | Y, | ||
std::int32_t | Z | ||
) |
std::vector<std::vector<std::vector<std::int32_t> > > Internal::GetTileHeights | ( | ) |
std::int32_t Internal::GetTileItemHeight | ( | std::int32_t | X, |
std::int32_t | Y, | ||
std::int32_t | Plane | ||
) |
std::vector<std::vector<std::vector<std::int8_t> > > Internal::GetTileSettings | ( | ) |
std::string Internal::GetUsername | ( | ) |
Varbit Internal::GetVarbit | ( | std::int32_t | ID | ) |
Cache Internal::GetVarbitCache | ( | ) |
std::vector<std::int32_t> Internal::GetVarbitSettings | ( | ) |
std::int32_t Internal::GetVarbitSettings | ( | std::int32_t | VarbitSettingIndex | ) |
std::int32_t Internal::GetViewportHeight | ( | ) |
std::int32_t Internal::GetViewportScale | ( | ) |
std::int32_t Internal::GetViewportWidth | ( | ) |
Model Internal::GetWallObjectModel | ( | const WallObject & | O | ) |
Model Internal::GetWallObjectModel2 | ( | const WallObject & | O | ) |
std::int32_t Internal::GetWeight | ( | ) |
Widget Internal::GetWidget | ( | std::int32_t | Container, |
std::int32_t | Component | ||
) |
Box Internal::GetWidgetBox | ( | const Widget & | W, |
const std::vector< std::int32_t > & | Xs, | ||
const std::vector< std::int32_t > & | Ys | ||
) |
Cache Internal::GetWidgetFontCache | ( | ) |
bool Internal::GetWidgetHidden | ( | const Widget & | W | ) |
HashTable Internal::GetWidgetNodeCache | ( | ) |
std::int32_t Internal::GetWidgetRoot | ( | ) |
std::vector<std::vector<Widget> > Internal::GetWidgets | ( | ) |
std::vector<Widget> Internal::GetWidgets | ( | std::int32_t | Container | ) |
std::vector<std::int32_t> Internal::GetWidgetsHeight | ( | ) |
std::vector<std::int32_t> Internal::GetWidgetsWidth | ( | ) |
std::vector<std::int32_t> Internal::GetWidgetsX | ( | ) |
std::vector<std::int32_t> Internal::GetWidgetsY | ( | ) |
std::int32_t Internal::GetWidgetX | ( | const Widget & | W | ) |
std::int32_t Internal::GetWidgetX | ( | const Widget & | W, |
const std::vector< std::int32_t > & | Xs | ||
) |
std::int32_t Internal::GetWidgetY | ( | const Widget & | W | ) |
std::int32_t Internal::GetWidgetY | ( | const Widget & | W, |
const std::vector< std::int32_t > & | Ys | ||
) |
std::vector<World> Internal::GetWorlds | ( | ) |
bool Internal::GetWorldSelectOpen | ( | ) |
std::int32_t Internal::GetWorldSelectPageIndex | ( | ) |
std::int32_t Internal::GetWorldSelectPageSize | ( | ) |
bool Internal::IsItemPlaceholder | ( | std::int32_t | ID | ) |
bool Internal::IsItemStackable | ( | std::int32_t | ID | ) |
ItemInfo Internal::LoadItemInfo | ( | std::int32_t | ID | ) |
NPCInfo Internal::LoadNPCInfo | ( | std::int32_t | ID | ) |
ObjectInfo Internal::LoadObjectInfo | ( | std::int32_t | ID | ) |
bool Internal::LoadWorlds | ( | ) |
std::vector<Point> Internal::ProjectModel | ( | const Model & | M, |
std::int32_t | LocalX, | ||
std::int32_t | LocalY, | ||
std::int32_t | LocalZ, | ||
std::int32_t | Angle | ||
) |
void Internal::SetWorld | ( | const World & | W | ) |
std::vector<Point> Internal::TileToMainscreenBox | ( | const Tile & | T, |
std::int32_t | X, | ||
std::int32_t | Y, | ||
std::int32_t | Z, | ||
std::int32_t | OffsetX, | ||
std::int32_t | OffsetY, | ||
std::int32_t | OffsetZ | ||
) |
|
extern |