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Internal::Projectile Class Reference

#include <Projectile.hpp>

Inheritance diagram for Internal::Projectile:
Internal::Renderable Internal::CacheableNode Internal::Node Internal::Object Interactable::Projectile

Public Member Functions

 Projectile (const void *Obj)
 
 Projectile ()=default
 
 Projectile (Projectile &&Obj)=default
 
 Projectile (const Projectile &Obj)=default
 
Projectileoperator= (Projectile &&Obj)=default
 
Projectileoperator= (const Projectile &Obj)=default
 
std::int32_t GetAnimationFrame () const
 
std::int32_t GetEndTick () const
 
double GetHeight () const
 
std::int32_t GetID () const
 
std::int32_t GetInteractIndex () const
 
bool GetMoving () const
 
std::int32_t GetPlane () const
 
std::int32_t GetRotationX () const
 
std::int32_t GetRotationY () const
 
std::int32_t GetStartTick () const
 
double GetVelocityY () const
 
double GetVelocityX () const
 
double GetX () const
 
double GetY () const
 
- Public Member Functions inherited from Internal::Renderable
 Renderable (const void *Obj)
 
 Renderable ()=default
 
 Renderable (Renderable &&Obj)=default
 
 Renderable (const Renderable &Obj)=default
 
Renderableoperator= (Renderable &&Obj)=default
 
Renderableoperator= (const Renderable &Obj)=default
 
std::int32_t GetModelHeight () const
 
- Public Member Functions inherited from Internal::CacheableNode
 CacheableNode (const void *Obj)
 
 CacheableNode ()=default
 
 CacheableNode (CacheableNode &&Obj)=default
 
 CacheableNode (const CacheableNode &Obj)=default
 
CacheableNodeoperator= (CacheableNode &&Obj)=default
 
CacheableNodeoperator= (const CacheableNode &Obj)=default
 
CacheableNode GetNext () const
 
CacheableNode GetPrev () const
 
- Public Member Functions inherited from Internal::Node
 Node (const void *Obj)
 
 Node ()=default
 
 Node (Node &&Obj)=default
 
 Node (const Node &Obj)=default
 
Nodeoperator= (Node &&Obj)=default
 
Nodeoperator= (const Node &Obj)=default
 
Node GetNext () const
 
Node GetPrev () const
 
std::int64_t GetUID () const
 
- Public Member Functions inherited from Internal::Object
 Object (const void *Obj=nullptr)
 
 Object (Object &&Obj)
 
 Object (const Object &Obj)
 
Objectoperator= (Object &&Obj)
 
Objectoperator= (const Object &Obj)
 
bool operator== (const Object &O) const
 
bool operator!= (const Object &O) const
 
 operator bool () const
 
 operator void * () const
 
bool Equals (Object O) const
 
bool InstanceOf (Class C) const
 
virtual ~Object ()
 

Static Public Member Functions

static Class GetClass ()
 
- Static Public Member Functions inherited from Internal::Renderable
static Class GetClass ()
 
- Static Public Member Functions inherited from Internal::CacheableNode
static Class GetClass ()
 
- Static Public Member Functions inherited from Internal::Node
static Class GetClass ()
 

Additional Inherited Members

- Public Attributes inherited from Internal::Object
void * Obj = nullptr
 

Detailed Description

Definition at line 10 of file Projectile.hpp.

Constructor & Destructor Documentation

◆ Projectile() [1/4]

Internal::Projectile::Projectile ( const void *  Obj)

◆ Projectile() [2/4]

Internal::Projectile::Projectile ( )
default

◆ Projectile() [3/4]

Internal::Projectile::Projectile ( Projectile &&  Obj)
default

◆ Projectile() [4/4]

Internal::Projectile::Projectile ( const Projectile Obj)
default

Member Function Documentation

◆ GetAnimationFrame()

std::int32_t Internal::Projectile::GetAnimationFrame ( ) const

◆ GetClass()

static Class Internal::Projectile::GetClass ( )
static

◆ GetEndTick()

std::int32_t Internal::Projectile::GetEndTick ( ) const

◆ GetHeight()

double Internal::Projectile::GetHeight ( ) const

◆ GetID()

std::int32_t Internal::Projectile::GetID ( ) const

◆ GetInteractIndex()

std::int32_t Internal::Projectile::GetInteractIndex ( ) const

◆ GetMoving()

bool Internal::Projectile::GetMoving ( ) const

◆ GetPlane()

std::int32_t Internal::Projectile::GetPlane ( ) const

◆ GetRotationX()

std::int32_t Internal::Projectile::GetRotationX ( ) const

◆ GetRotationY()

std::int32_t Internal::Projectile::GetRotationY ( ) const

◆ GetStartTick()

std::int32_t Internal::Projectile::GetStartTick ( ) const

◆ GetVelocityX()

double Internal::Projectile::GetVelocityX ( ) const

◆ GetVelocityY()

double Internal::Projectile::GetVelocityY ( ) const

◆ GetX()

double Internal::Projectile::GetX ( ) const

◆ GetY()

double Internal::Projectile::GetY ( ) const

◆ operator=() [1/2]

Projectile& Internal::Projectile::operator= ( const Projectile Obj)
default

◆ operator=() [2/2]

Projectile& Internal::Projectile::operator= ( Projectile &&  Obj)
default

The documentation for this class was generated from the following file: