#include <Sprite.hpp>
Definition at line 11 of file Sprite.hpp.
◆ Sprite() [1/4]
Internal::Sprite::Sprite |
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const void * |
Obj | ) |
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◆ Sprite() [2/4]
Internal::Sprite::Sprite |
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| ) |
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default |
◆ Sprite() [3/4]
Internal::Sprite::Sprite |
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Sprite && |
Obj | ) |
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default |
◆ Sprite() [4/4]
Internal::Sprite::Sprite |
( |
const Sprite & |
Obj | ) |
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default |
◆ GetClass()
static Class Internal::Sprite::GetClass |
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| ) |
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static |
◆ GetHeight()
std::int32_t Internal::Sprite::GetHeight |
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| ) |
const |
◆ GetPixels()
std::vector<std::int32_t> Internal::Sprite::GetPixels |
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| ) |
const |
◆ GetWidth()
std::int32_t Internal::Sprite::GetWidth |
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| ) |
const |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following file: