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Internal::Region Class Reference

#include <Region.hpp>

Inheritance diagram for Internal::Region:
Internal::Object

Public Member Functions

 Region (const void *Obj)
 
 Region ()=default
 
 Region (Region &&Obj)=default
 
 Region (const Region &Obj)=default
 
Regionoperator= (Region &&Obj)=default
 
Regionoperator= (const Region &Obj)=default
 
std::int32_t GetEntityCount () const
 
std::vector< GameObjectGetGameObjects () const
 
GameObject GetGameObjects (std::int32_t I) const
 
std::vector< std::vector< std::vector< SceneTile > > > GetSceneTiles () const
 
std::vector< std::vector< SceneTile > > GetSceneTiles (std::int32_t Plane) const
 
SceneTile GetSceneTiles (std::int32_t X, std::int32_t Y, std::int32_t Plane) const
 
- Public Member Functions inherited from Internal::Object
 Object (const void *Obj=nullptr)
 
 Object (Object &&Obj)
 
 Object (const Object &Obj)
 
Objectoperator= (Object &&Obj)
 
Objectoperator= (const Object &Obj)
 
bool operator== (const Object &O) const
 
bool operator!= (const Object &O) const
 
 operator bool () const
 
 operator void * () const
 
bool Equals (Object O) const
 
bool InstanceOf (Class C) const
 
virtual ~Object ()
 

Static Public Member Functions

static Class GetClass ()
 

Additional Inherited Members

- Public Attributes inherited from Internal::Object
void * Obj = nullptr
 

Detailed Description

Definition at line 12 of file Region.hpp.

Constructor & Destructor Documentation

◆ Region() [1/4]

Internal::Region::Region ( const void *  Obj)

◆ Region() [2/4]

Internal::Region::Region ( )
default

◆ Region() [3/4]

Internal::Region::Region ( Region &&  Obj)
default

◆ Region() [4/4]

Internal::Region::Region ( const Region Obj)
default

Member Function Documentation

◆ GetClass()

static Class Internal::Region::GetClass ( )
static

◆ GetEntityCount()

std::int32_t Internal::Region::GetEntityCount ( ) const

◆ GetGameObjects() [1/2]

std::vector<GameObject> Internal::Region::GetGameObjects ( ) const

◆ GetGameObjects() [2/2]

GameObject Internal::Region::GetGameObjects ( std::int32_t  I) const

◆ GetSceneTiles() [1/3]

std::vector<std::vector<std::vector<SceneTile> > > Internal::Region::GetSceneTiles ( ) const

◆ GetSceneTiles() [2/3]

std::vector<std::vector<SceneTile> > Internal::Region::GetSceneTiles ( std::int32_t  Plane) const

◆ GetSceneTiles() [3/3]

SceneTile Internal::Region::GetSceneTiles ( std::int32_t  X,
std::int32_t  Y,
std::int32_t  Plane 
) const

◆ operator=() [1/2]

Region& Internal::Region::operator= ( const Region Obj)
default

◆ operator=() [2/2]

Region& Internal::Region::operator= ( Region &&  Obj)
default

The documentation for this class was generated from the following file: