AlpacaLibary  1.63
A closed source C++ bot for OSRS
Internal::CollisionData Class Reference

#include <CollisionData.hpp>

Inheritance diagram for Internal::CollisionData:
Internal::Object

Public Member Functions

 CollisionData (const void *Obj)
 
 CollisionData ()=default
 
 CollisionData (CollisionData &&Obj)=default
 
 CollisionData (const CollisionData &Obj)=default
 
CollisionDataoperator= (CollisionData &&Obj)=default
 
CollisionDataoperator= (const CollisionData &Obj)=default
 
std::vector< std::vector< std::int32_t > > GetFlags () const
 
std::int32_t GetHeight () const
 
std::int32_t GetWidth () const
 
std::int32_t GetX () const
 
std::int32_t GetY () const
 
- Public Member Functions inherited from Internal::Object
 Object (const void *Obj=nullptr)
 
 Object (Object &&Obj)
 
 Object (const Object &Obj)
 
Objectoperator= (Object &&Obj)
 
Objectoperator= (const Object &Obj)
 
bool operator== (const Object &O) const
 
bool operator!= (const Object &O) const
 
 operator bool () const
 
 operator void * () const
 
bool Equals (Object O) const
 
bool InstanceOf (Class C) const
 
virtual ~Object ()
 

Static Public Member Functions

static Class GetClass ()
 

Additional Inherited Members

- Public Attributes inherited from Internal::Object
void * Obj = nullptr
 

Detailed Description

Definition at line 11 of file CollisionData.hpp.

Constructor & Destructor Documentation

◆ CollisionData() [1/4]

Internal::CollisionData::CollisionData ( const void *  Obj)

◆ CollisionData() [2/4]

Internal::CollisionData::CollisionData ( )
default

◆ CollisionData() [3/4]

Internal::CollisionData::CollisionData ( CollisionData &&  Obj)
default

◆ CollisionData() [4/4]

Internal::CollisionData::CollisionData ( const CollisionData Obj)
default

Member Function Documentation

◆ GetClass()

static Class Internal::CollisionData::GetClass ( )
static

◆ GetFlags()

std::vector<std::vector<std::int32_t> > Internal::CollisionData::GetFlags ( ) const

◆ GetHeight()

std::int32_t Internal::CollisionData::GetHeight ( ) const

◆ GetWidth()

std::int32_t Internal::CollisionData::GetWidth ( ) const

◆ GetX()

std::int32_t Internal::CollisionData::GetX ( ) const

◆ GetY()

std::int32_t Internal::CollisionData::GetY ( ) const

◆ operator=() [1/2]

CollisionData& Internal::CollisionData::operator= ( CollisionData &&  Obj)
default

◆ operator=() [2/2]

CollisionData& Internal::CollisionData::operator= ( const CollisionData Obj)
default

The documentation for this class was generated from the following file: