AlpacaLibary
1.63
A closed source C++ bot for OSRS
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#include <Player.hpp>
Public Member Functions | |
Player (const void *Obj) | |
Player ()=default | |
Player (Player &&Obj)=default | |
Player (const Player &Obj)=default | |
Player & | operator= (Player &&Obj)=default |
Player & | operator= (const Player &Obj)=default |
std::vector< std::string > | GetActions () const |
std::int32_t | GetCombatLevel () const |
bool | GetHidden () const |
NamePair | GetNamePair () const |
std::int32_t | GetOverheadIcon () const |
PlayerInfo | GetPlayerInfo () const |
std::int32_t | GetSkullIcon () const |
std::int32_t | GetTeam () const |
std::int32_t | GetTotalLevel () const |
Public Member Functions inherited from Internal::Character | |
Character (const void *Obj) | |
Character ()=default | |
Character (Character &&Obj)=default | |
Character (const Character &Obj)=default | |
Character & | operator= (Character &&Obj)=default |
Character & | operator= (const Character &Obj)=default |
std::int32_t | GetAngle () const |
std::int32_t | GetAnimationDelay () const |
std::int32_t | GetAnimationFrame () const |
std::int32_t | GetAnimationID () const |
LinkedList | GetCombatInfo () const |
std::int32_t | GetGraphicsFrame () const |
std::int32_t | GetGraphicsID () const |
std::vector< std::int32_t > | GetHitsplatTicks () const |
std::vector< std::int32_t > | GetHitsplatTypes () const |
std::vector< std::int32_t > | GetHitsplatValues () const |
std::int32_t | GetInteractIndex () const |
std::int32_t | GetNPCTick () const |
std::string | GetOverhead () const |
std::vector< std::int32_t > | GetPathX () const |
std::vector< std::int32_t > | GetPathY () const |
std::int32_t | GetPlayerTick () const |
std::int32_t | GetPoseAnimationFrame () const |
std::int32_t | GetPoseAnimationID () const |
std::int32_t | GetSubPoseAnimationID () const |
std::int32_t | GetX () const |
std::int32_t | GetY () const |
Public Member Functions inherited from Internal::Renderable | |
Renderable (const void *Obj) | |
Renderable ()=default | |
Renderable (Renderable &&Obj)=default | |
Renderable (const Renderable &Obj)=default | |
Renderable & | operator= (Renderable &&Obj)=default |
Renderable & | operator= (const Renderable &Obj)=default |
std::int32_t | GetModelHeight () const |
Public Member Functions inherited from Internal::CacheableNode | |
CacheableNode (const void *Obj) | |
CacheableNode ()=default | |
CacheableNode (CacheableNode &&Obj)=default | |
CacheableNode (const CacheableNode &Obj)=default | |
CacheableNode & | operator= (CacheableNode &&Obj)=default |
CacheableNode & | operator= (const CacheableNode &Obj)=default |
CacheableNode | GetNext () const |
CacheableNode | GetPrev () const |
Public Member Functions inherited from Internal::Node | |
Node (const void *Obj) | |
Node ()=default | |
Node (Node &&Obj)=default | |
Node (const Node &Obj)=default | |
Node & | operator= (Node &&Obj)=default |
Node & | operator= (const Node &Obj)=default |
Node | GetNext () const |
Node | GetPrev () const |
std::int64_t | GetUID () const |
Public Member Functions inherited from Internal::Object | |
Object (const void *Obj=nullptr) | |
Object (Object &&Obj) | |
Object (const Object &Obj) | |
Object & | operator= (Object &&Obj) |
Object & | operator= (const Object &Obj) |
bool | operator== (const Object &O) const |
bool | operator!= (const Object &O) const |
operator bool () const | |
operator void * () const | |
bool | Equals (Object O) const |
bool | InstanceOf (Class C) const |
virtual | ~Object () |
Static Public Member Functions | |
static Class | GetClass () |
Static Public Member Functions inherited from Internal::Character | |
static Class | GetClass () |
Static Public Member Functions inherited from Internal::Renderable | |
static Class | GetClass () |
Static Public Member Functions inherited from Internal::CacheableNode | |
static Class | GetClass () |
Static Public Member Functions inherited from Internal::Node | |
static Class | GetClass () |
Additional Inherited Members | |
Public Attributes inherited from Internal::Object | |
void * | Obj = nullptr |
Definition at line 14 of file Player.hpp.
Internal::Player::Player | ( | const void * | Obj | ) |
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std::vector<std::string> Internal::Player::GetActions | ( | ) | const |
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std::int32_t Internal::Player::GetCombatLevel | ( | ) | const |
bool Internal::Player::GetHidden | ( | ) | const |
NamePair Internal::Player::GetNamePair | ( | ) | const |
std::int32_t Internal::Player::GetOverheadIcon | ( | ) | const |
PlayerInfo Internal::Player::GetPlayerInfo | ( | ) | const |
std::int32_t Internal::Player::GetSkullIcon | ( | ) | const |
std::int32_t Internal::Player::GetTeam | ( | ) | const |
std::int32_t Internal::Player::GetTotalLevel | ( | ) | const |