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Cache | Internal::GetAnimationCache () |
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AbstractBufferProvider | Internal::GetBufferProvider () |
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bool | Internal::GetCameraLocked () |
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std::int32_t | Internal::GetCameraPitch () |
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std::int32_t | Internal::GetCameraX () |
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std::int32_t | Internal::GetCameraY () |
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std::int32_t | Internal::GetCameraYaw () |
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std::int32_t | Internal::GetCameraZ () |
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std::int16_t | Internal::GetCameraZoom () |
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Map | Internal::GetChatLineCache () |
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Map | Internal::GetClientFonts () |
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std::vector< std::int32_t > | Internal::GetClientKeyCodes () |
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std::int32_t | Internal::GetClientPlane () |
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Preferences | Internal::GetClientPreferences () |
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std::int32_t | Internal::GetClientX () |
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std::int32_t | Internal::GetClientY () |
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std::vector< CollisionData > | Internal::GetCollisionMaps () |
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std::int32_t | Internal::GetCrosshairState () |
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std::vector< std::int32_t > | Internal::GetCurrentLevels () |
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std::int32_t | Internal::GetCurrentWorld () |
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std::int32_t | Internal::GetDraggingItemDuration () |
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Cache | Internal::GetDynamicObjectCache () |
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std::vector< ExchangeOffer > | Internal::GetExchangeOffers () |
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std::vector< std::int32_t > | Internal::GetExperiences () |
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bool | Internal::GetFocused () |
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Cache | Internal::GetFramesCache () |
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std::int32_t | Internal::GetGameState () |
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std::int32_t | Internal::GetGameTick () |
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Deque | Internal::GetGraphicsObjects () |
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std::vector< std::vector< std::vector< Deque > > > | Internal::GetGroundItems () |
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std::int32_t | Internal::GetHintArrowNPCIndex () |
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std::int32_t | Internal::GetHintArrowOffsetX () |
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std::int32_t | Internal::GetHintArrowOffsetY () |
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std::int32_t | Internal::GetHintArrowPlayerIndex () |
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std::int32_t | Internal::GetHintArrowTargetType () |
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std::int32_t | Internal::GetHintArrowX () |
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std::int32_t | Internal::GetHintArrowY () |
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std::int32_t | Internal::GetHintArrowZ () |
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bool | Internal::GetInInstance () |
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std::vector< std::vector< std::vector< std::int32_t > > > | Internal::GetInstanceChunkTemplates () |
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bool | Internal::GetIsMember () |
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HashTable | Internal::GetItemContainers () |
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IndexableData | Internal::GetItemIndexableData () |
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Cache | Internal::GetItemInfoCache () |
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Cache | Internal::GetItemModelCache () |
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std::int32_t | Internal::GetItemSelected () |
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std::int32_t | Internal::GetItemSelectedIndex () |
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Cache | Internal::GetItemSpriteCache () |
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std::vector< std::int8_t > | Internal::GetKeysPressed () |
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std::vector< std::int32_t > | Internal::GetLevels () |
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ClanMemberList | Internal::GetLocalClanMemberList () |
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std::int32_t | Internal::GetLocalDestinationX () |
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std::int32_t | Internal::GetLocalDestinationY () |
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Player | Internal::GetLocalPlayer () |
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std::int32_t | Internal::GetLocalPlayerIndex () |
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PlayerManager | Internal::GetLocalPlayerManager () |
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Region | Internal::GetLocalRegion () |
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std::int32_t | Internal::GetLoginAccountState () |
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std::int32_t | Internal::GetLoginCaret () |
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std::string | Internal::GetLoginMessage0 () |
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std::string | Internal::GetLoginMessage1 () |
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std::string | Internal::GetLoginMessage2 () |
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std::int32_t | Internal::GetLoginScreenX () |
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std::int32_t | Internal::GetLoginState () |
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std::int32_t | Internal::GetLoginWindow () |
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std::int32_t | Internal::GetMapAngle () |
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std::vector< std::int32_t > | Internal::GetMapRegions () |
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std::vector< std::string > | Internal::GetMenuActions () |
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std::int32_t | Internal::GetMenuCount () |
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std::int32_t | Internal::GetMenuHeight () |
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std::vector< std::string > | Internal::GetMenuTargets () |
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bool | Internal::GetMenuVisible () |
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std::int32_t | Internal::GetMenuWidth () |
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std::int32_t | Internal::GetMenuX () |
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std::int32_t | Internal::GetMenuY () |
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std::int64_t | Internal::GetMouseLastPressed () |
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std::int32_t | Internal::GetMouseX () |
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std::int32_t | Internal::GetMouseY () |
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AttackOption | Internal::GetNPCAttackOption () |
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std::int32_t | Internal::GetNPCCount () |
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IndexableData | Internal::GetNPCIndexableData () |
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std::vector< std::int32_t > | Internal::GetNPCIndices () |
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Cache | Internal::GetNPCInfoCache () |
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Cache | Internal::GetNPCModelCache () |
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std::vector< NPC > | Internal::GetNPCs () |
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IndexableData | Internal::GetObjectIndexableData () |
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Cache | Internal::GetObjectInfoCache () |
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Cache | Internal::GetParameterInfoCache () |
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std::string | Internal::GetPassword () |
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AttackOption | Internal::GetPlayerAttackOption () |
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std::int32_t | Internal::GetPlayerCount () |
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std::vector< std::int32_t > | Internal::GetPlayerIndices () |
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Cache | Internal::GetPlayerModelCache () |
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std::vector< Player > | Internal::GetPlayers () |
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Deque | Internal::GetProjectiles () |
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std::int32_t | Internal::GetRunEnergy () |
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std::string | Internal::GetSelectedItemName () |
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std::string | Internal::GetSelectedSpellName () |
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std::vector< std::int32_t > | Internal::GetSettings () |
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bool | Internal::GetSpellSelected () |
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Cache | Internal::GetSpotAnimationCache () |
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Cache | Internal::GetSpotAnimationModelCache () |
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std::vector< std::vector< std::vector< std::int32_t > > > | Internal::GetTileHeights () |
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std::vector< std::vector< std::vector< std::int8_t > > > | Internal::GetTileSettings () |
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std::string | Internal::GetUsername () |
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Cache | Internal::GetVarbitCache () |
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std::vector< std::int32_t > | Internal::GetVarbitSettings () |
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std::int32_t | Internal::GetViewportHeight () |
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std::int32_t | Internal::GetViewportScale () |
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std::int32_t | Internal::GetViewportWidth () |
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std::int32_t | Internal::GetWeight () |
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Cache | Internal::GetWidgetFontCache () |
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HashTable | Internal::GetWidgetNodeCache () |
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std::int32_t | Internal::GetWidgetRoot () |
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std::vector< std::vector< Widget > > | Internal::GetWidgets () |
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std::vector< std::int32_t > | Internal::GetWidgetsHeight () |
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std::vector< std::int32_t > | Internal::GetWidgetsWidth () |
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std::vector< std::int32_t > | Internal::GetWidgetsX () |
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std::vector< std::int32_t > | Internal::GetWidgetsY () |
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bool | Internal::GetWorldSelectOpen () |
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std::int32_t | Internal::GetWorldSelectPageIndex () |
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std::int32_t | Internal::GetWorldSelectPageSize () |
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std::vector< World > | Internal::GetWorlds () |
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ItemInfo | Internal::LoadItemInfo (std::int32_t ID) |
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NPCInfo | Internal::LoadNPCInfo (std::int32_t ID) |
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ObjectInfo | Internal::LoadObjectInfo (std::int32_t ID) |
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bool | Internal::LoadWorlds () |
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void | Internal::SetWorld (const World &W) |
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ItemInfo | Internal::GetItemInfo (std::int32_t ID) |
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NPCInfo | Internal::GetNPCInfo (std::int32_t ID) |
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ObjectInfo | Internal::GetObjectInfo (std::int32_t ID) |
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ObjectInfo | Internal::GetObjectInfo (std::int32_t ID, const std::vector< Node > &Buckets) |
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Widget | Internal::GetWidget (std::int32_t Container, std::int32_t Component) |
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Widget | Internal::GetWidgetParent (const Widget &W) |
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std::int32_t | Internal::GetWidgetX (const Widget &W) |
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std::int32_t | Internal::GetWidgetX (const Widget &W, const std::vector< std::int32_t > &Xs) |
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std::int32_t | Internal::GetWidgetY (const Widget &W) |
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std::int32_t | Internal::GetWidgetY (const Widget &W, const std::vector< std::int32_t > &Ys) |
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bool | Internal::GetWidgetHidden (const Widget &W) |
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Box | Internal::GetWidgetBox (const Widget &W) |
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Box | Internal::GetWidgetBox (const Widget &W, const std::vector< std::int32_t > &Xs, const std::vector< std::int32_t > &Ys) |
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ItemContainer | Internal::GetItemContainer (std::int32_t ID) |
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NPC | Internal::GetNPC (std::int32_t Index) |
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Player | Internal::GetPlayer (std::int32_t Index) |
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std::int32_t | Internal::GetTileHeight (std::int32_t X, std::int32_t Y, std::int32_t Z) |
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std::vector< Point > | Internal::ProjectModel (const Model &M, std::int32_t LocalX, std::int32_t LocalY, std::int32_t LocalZ, std::int32_t Angle) |
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Model | Internal::GetPlayerModel (std::int64_t ID) |
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Model | Internal::GetNPCModel (std::int64_t ID) |
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Varbit | Internal::GetVarbit (std::int32_t ID) |
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Animation | Internal::GetAnimation (std::int32_t ID) |
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Frames | Internal::GetFrames (std::int32_t ID) |
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Model | Internal::GetItemModel (std::int32_t ID) |
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Model | Internal::GetItemModel (std::int32_t ID, std::int32_t Amount) |
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SpotAnimation | Internal::GetSpotAnimation (std::int32_t ID) |
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Model | Internal::GetSpotAnimationModel (std::int32_t ID) |
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Model | Internal::GetWallObjectModel (const WallObject &O) |
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Model | Internal::GetWallObjectModel2 (const WallObject &O) |
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Model | Internal::GetDecorativeObjectModel (const DecorativeObject &O) |
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Model | Internal::GetGroundObjectModel (const GroundObject &O) |
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Model | Internal::GetDynamicObjectModel (std::int32_t ID) |
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std::vector< std::vector< Deque > > | Internal::GetGroundItems (std::int32_t Plane) |
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Deque | Internal::GetGroundItems (std::int32_t X, std::int32_t Y) |
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Deque | Internal::GetGroundItems (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
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std::vector< Point > | Internal::GetPlayerModel (const Player &P) |
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std::vector< Point > | Internal::GetNPCModel (const NPC &N) |
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std::vector< Point > | Internal::GetGameObjectModel (const GameObject &O) |
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std::vector< Point > | Internal::GetGraphicsObjectModel (const GraphicsObject &O) |
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std::vector< Point > | Internal::GetProjectileModel (const Internal::Projectile &P) |
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SceneTile | Internal::GetSceneTile (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
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std::vector< std::vector< SceneTile > > | Internal::GetSceneTiles (std::int32_t Plane) |
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Point | Internal::TileToMinimap (const Tile &T) |
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std::int32_t | Internal::GetTileItemHeight (std::int32_t X, std::int32_t Y, std::int32_t Plane) |
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Sprite | Internal::GetItemSprite (std::int32_t ID, std::int32_t Amount) |
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Convex | Internal::GetItemSpriteConvex (const Sprite &S) |
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std::int32_t | Internal::GetSettings (std::int32_t ID) |
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std::int32_t | Internal::GetVarbitSettings (std::int32_t VarbitSettingIndex) |
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Point | Internal::TileToMainscreen (const Tile &T, std::int32_t X, std::int32_t Y, std::int32_t Z) |
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std::vector< Point > | Internal::TileToMainscreenBox (const Tile &T, std::int32_t X, std::int32_t Y, std::int32_t Z, std::int32_t OffsetX, std::int32_t OffsetY, std::int32_t OffsetZ) |
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std::string | Internal::GetItemName (std::int32_t ID) |
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bool | Internal::IsItemPlaceholder (std::int32_t ID) |
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bool | Internal::IsItemStackable (std::int32_t ID) |
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double | Internal::GetHealthPercentage (const Internal::Character &C) |
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std::vector< Widget > | Internal::GetWidgets (std::int32_t Container) |
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CollisionData | Internal::GetCollisionMap (std::int32_t Plane) |
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std::int8_t | Internal::GetKeyPressed (std::int32_t Index) |
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