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Frames.hpp
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1 #ifndef FRAMES_HPP_INCLUDED
2 #define FRAMES_HPP_INCLUDED
3 
4 #include "CacheableNode.hpp"
5 #include "../JavaClass/Class.hpp"
6 #include <vector>
7 #include "Frame.hpp"
8 
9 namespace Internal
10 {
11  class Frames : public CacheableNode
12  {
13  public:
14  Frames(const void* Obj);
15 
16  Frames() = default;
17  Frames(Frames&& Obj) = default;
18  Frames(const Frames& Obj) = default;
19  Frames& operator=(Frames&& Obj) = default;
20  Frames& operator=(const Frames& Obj) = default;
21 
22  static Class GetClass();
23 
24  std::vector<Frame> GetSkeletons() const;
25  Frame GetSkeletons(std::int32_t I) const;
26 
27  };
28 }
29 
30 #endif // FRAMES_HPP_INCLUDED
Frames & operator=(Frames &&Obj)=default
static Class GetClass()
Frames & operator=(const Frames &Obj)=default
Frames(const Frames &Obj)=default
Frame GetSkeletons(std::int32_t I) const
Frames(Frames &&Obj)=default
std::vector< Frame > GetSkeletons() const
Frames(const void *Obj)
Frames()=default