1 #ifndef SCENETILE_HPP_INCLUDED
2 #define SCENETILE_HPP_INCLUDED
5 #include "../JavaClass/Class.hpp"
DecorativeObject GetDecorativeObject() const
std::int32_t GetPlane() const
SceneTile & operator=(const SceneTile &Obj)=default
GameObject GetGameObjects(std::int32_t I) const
SceneTile & operator=(SceneTile &&Obj)=default
SceneTile(const SceneTile &Obj)=default
GroundObject GetGroundObject() const
WallObject GetWallObject() const
SceneTile(SceneTile &&Obj)=default
std::int32_t GetX() const
std::int32_t GetY() const
SceneTile(const void *Obj)
std::vector< GameObject > GetGameObjects() const