1 #ifndef REGION_HPP_INCLUDED
2 #define REGION_HPP_INCLUDED
4 #include "../JavaClass/Object.hpp"
5 #include "../JavaClass/Class.hpp"
29 std::vector<std::vector<SceneTile>>
GetSceneTiles(std::int32_t Plane)
const;
SceneTile GetSceneTiles(std::int32_t X, std::int32_t Y, std::int32_t Plane) const
Region(const Region &Obj)=default
GameObject GetGameObjects(std::int32_t I) const
std::vector< std::vector< std::vector< SceneTile > > > GetSceneTiles() const
Region & operator=(Region &&Obj)=default
Region(Region &&Obj)=default
std::vector< GameObject > GetGameObjects() const
Region & operator=(const Region &Obj)=default
std::vector< std::vector< SceneTile > > GetSceneTiles(std::int32_t Plane) const
std::int32_t GetEntityCount() const