AlpacaLibary
1.63
A closed source C++ bot for OSRS
|
#include "../../Game/Interactable/GroundObject.hpp"
#include <functional>
#include <cstdint>
#include <vector>
#include <string>
Go to the source code of this file.
Namespaces | |
GroundObjects | |
Functions | |
std::vector< Interactable::GroundObject > | GroundObjects::GetAllWithin (std::int32_t Distance) |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll () |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll (std::int32_t ID, std::int32_t Distance=-1) |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll (const std::string &Name, std::int32_t Distance=-1) |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1) |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll (const std::vector< std::string > &Names, std::int32_t Distance=-1) |
std::vector< Interactable::GroundObject > | GroundObjects::GetAll (const std::function< bool(const Interactable::GroundObject &)> &Filter, std::int32_t Distance=-1) |
Interactable::GroundObject | GroundObjects::Get (const Tile &T) |
Interactable::GroundObject | GroundObjects::Get (std::int32_t ID, std::int32_t Distance=-1) |
Interactable::GroundObject | GroundObjects::Get (const std::string &Name, std::int32_t Distance=-1) |
Interactable::GroundObject | GroundObjects::Get (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1) |
Interactable::GroundObject | GroundObjects::Get (const std::vector< std::string > &Names, std::int32_t Distance=-1) |
Interactable::GroundObject | GroundObjects::Get (const std::function< bool(const Interactable::GroundObject &)> &Filter, std::int32_t Distance=-1) |