AlpacaLibary  1.63
A closed source C++ bot for OSRS
GroundObjects.hpp File Reference
#include "../../Game/Interactable/GroundObject.hpp"
#include <functional>
#include <cstdint>
#include <vector>
#include <string>

Go to the source code of this file.

Namespaces

 GroundObjects
 

Functions

std::vector< Interactable::GroundObjectGroundObjects::GetAllWithin (std::int32_t Distance)
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll ()
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll (std::int32_t ID, std::int32_t Distance=-1)
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll (const std::string &Name, std::int32_t Distance=-1)
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1)
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll (const std::vector< std::string > &Names, std::int32_t Distance=-1)
 
std::vector< Interactable::GroundObjectGroundObjects::GetAll (const std::function< bool(const Interactable::GroundObject &)> &Filter, std::int32_t Distance=-1)
 
Interactable::GroundObject GroundObjects::Get (const Tile &T)
 
Interactable::GroundObject GroundObjects::Get (std::int32_t ID, std::int32_t Distance=-1)
 
Interactable::GroundObject GroundObjects::Get (const std::string &Name, std::int32_t Distance=-1)
 
Interactable::GroundObject GroundObjects::Get (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1)
 
Interactable::GroundObject GroundObjects::Get (const std::vector< std::string > &Names, std::int32_t Distance=-1)
 
Interactable::GroundObject GroundObjects::Get (const std::function< bool(const Interactable::GroundObject &)> &Filter, std::int32_t Distance=-1)