#include <GroundObject.hpp>
Definition at line 18 of file GroundObject.hpp.
◆ GroundObject() [1/4]
◆ GroundObject() [2/4]
Interactable::GroundObject::GroundObject |
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default |
◆ GroundObject() [3/4]
Interactable::GroundObject::GroundObject |
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GroundObject && |
Obj | ) |
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default |
◆ GroundObject() [4/4]
Interactable::GroundObject::GroundObject |
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const GroundObject & |
Obj | ) |
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default |
◆ GetBox()
Box Interactable::GroundObject::GetBox |
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const |
◆ GetConvex()
Convex Interactable::GroundObject::GetConvex |
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const |
◆ GetID()
std::int32_t Interactable::GroundObject::GetID |
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const |
◆ GetInfo()
◆ GetModel()
std::vector<Point> Interactable::GroundObject::GetModel |
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const |
◆ GetName()
std::string Interactable::GroundObject::GetName |
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const |
◆ GetPoint() [1/2]
Point Interactable::GroundObject::GetPoint |
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const |
◆ GetPoint() [2/2]
Point Interactable::GroundObject::GetPoint |
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double |
PointGenAccuracy | ) |
const |
◆ GetReachableTile()
Tile Interactable::GroundObject::GetReachableTile |
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const |
◆ GetTile()
Tile Interactable::GroundObject::GetTile |
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const |
◆ GetVisibility()
double Interactable::GroundObject::GetVisibility |
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const |
◆ GetWireframe()
Wireframe Interactable::GroundObject::GetWireframe |
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const |
◆ Hover()
bool Interactable::GroundObject::Hover |
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const |
◆ Interact() [1/4]
◆ Interact() [2/4]
bool Interactable::GroundObject::Interact |
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const std::function< bool(const std::vector< Point > &)> & |
InteractMethod | ) |
const |
◆ Interact() [3/4]
bool Interactable::GroundObject::Interact |
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const std::string & |
Option, |
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bool |
CheckTarget = true |
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) |
| const |
◆ Interact() [4/4]
bool Interactable::GroundObject::Interact |
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const std::vector< std::string > & |
Options, |
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bool |
CheckTarget = true |
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) |
| const |
◆ IsReachable()
bool Interactable::GroundObject::IsReachable |
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const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ RotateTo() [1/2]
◆ RotateTo() [2/2]
bool Interactable::GroundObject::RotateTo |
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std::int32_t |
Angle = 0 | ) |
const |
The documentation for this class was generated from the following file: