1 #ifndef PLAYERS_HPP_INCLUDED
2 #define PLAYERS_HPP_INCLUDED
4 #include "../../Game/Interactable/Player.hpp"
13 std::vector<Interactable::Player>
GetAllWithin(std::int32_t Distance);
15 std::vector<Interactable::Player>
GetAll();
17 std::vector<Interactable::Player>
GetAll(
const std::string& Name, std::int32_t Distance = -1);
18 std::vector<Interactable::Player>
GetAll(
const std::vector<std::string>& Names, std::int32_t Distance = -1);
std::vector< Interactable::Player > GetAllWithin(std::int32_t Distance)
Interactable::Player Get(const Tile &Tile)
std::vector< Interactable::Player > GetAll()
Interactable::Player GetLocal()