AlpacaLibary
1.63
A closed source C++ bot for OSRS
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Functions | |
std::vector< Interactable::WallObject > | GetAllWithin (std::int32_t Distance) |
std::vector< Interactable::WallObject > | GetAll () |
std::vector< Interactable::WallObject > | GetAll (std::int32_t ID, std::int32_t Distance=-1) |
std::vector< Interactable::WallObject > | GetAll (const std::string &Name, std::int32_t Distance=-1) |
std::vector< Interactable::WallObject > | GetAll (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1) |
std::vector< Interactable::WallObject > | GetAll (const std::vector< std::string > &Names, std::int32_t Distance=-1) |
std::vector< Interactable::WallObject > | GetAll (const std::function< bool(const Interactable::WallObject &)> &Filter, std::int32_t Distance=-1) |
Interactable::WallObject | Get (const Tile &T) |
Interactable::WallObject | Get (std::int32_t ID, std::int32_t Distance=-1) |
Interactable::WallObject | Get (const std::string &Name, std::int32_t Distance=-1) |
Interactable::WallObject | Get (const std::vector< std::int32_t > &IDs, std::int32_t Distance=-1) |
Interactable::WallObject | Get (const std::vector< std::string > &Names, std::int32_t Distance=-1) |
Interactable::WallObject | Get (const std::function< bool(const Interactable::WallObject &)> &Filter, std::int32_t Distance=-1) |
Interactable::WallObject WallObjects::Get | ( | const std::function< bool(const Interactable::WallObject &)> & | Filter, |
std::int32_t | Distance = -1 |
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Interactable::WallObject WallObjects::Get | ( | const std::string & | Name, |
std::int32_t | Distance = -1 |
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Interactable::WallObject WallObjects::Get | ( | const std::vector< std::int32_t > & | IDs, |
std::int32_t | Distance = -1 |
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Interactable::WallObject WallObjects::Get | ( | const std::vector< std::string > & | Names, |
std::int32_t | Distance = -1 |
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Interactable::WallObject WallObjects::Get | ( | const Tile & | T | ) |
Interactable::WallObject WallObjects::Get | ( | std::int32_t | ID, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAll | ( | ) |
std::vector<Interactable::WallObject> WallObjects::GetAll | ( | const std::function< bool(const Interactable::WallObject &)> & | Filter, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAll | ( | const std::string & | Name, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAll | ( | const std::vector< std::int32_t > & | IDs, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAll | ( | const std::vector< std::string > & | Names, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAll | ( | std::int32_t | ID, |
std::int32_t | Distance = -1 |
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std::vector<Interactable::WallObject> WallObjects::GetAllWithin | ( | std::int32_t | Distance | ) |