AlpacaLibary  1.63
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Internal::NPCInfo Member List

This is the complete list of members for Internal::NPCInfo, including all inherited members.

CacheableNode(const void *Obj)Internal::CacheableNode
CacheableNode()=defaultInternal::CacheableNode
CacheableNode(CacheableNode &&Obj)=defaultInternal::CacheableNode
CacheableNode(const CacheableNode &Obj)=defaultInternal::CacheableNode
Equals(Object O) constInternal::Object
GetActions() constInternal::NPCInfo
GetClass()Internal::NPCInfostatic
GetCombatLevel() constInternal::NPCInfo
GetID() constInternal::NPCInfo
GetImposterIDs() constInternal::NPCInfo
GetMinimapVisible() constInternal::NPCInfo
GetModelIDs() constInternal::NPCInfo
GetName() constInternal::NPCInfo
GetNext() constInternal::CacheableNode
GetOverheadPrayer() constInternal::NPCInfo
GetPrev() constInternal::CacheableNode
GetScaleX() constInternal::NPCInfo
GetScaleY() constInternal::NPCInfo
GetSettingID() constInternal::NPCInfo
GetSize() constInternal::NPCInfo
GetUID() constInternal::Node
GetVarbitID() constInternal::NPCInfo
GetVisible() constInternal::NPCInfo
InstanceOf(Class C) constInternal::Object
Node(const void *Obj)Internal::Node
Node()=defaultInternal::Node
Node(Node &&Obj)=defaultInternal::Node
Node(const Node &Obj)=defaultInternal::Node
NPCInfo(const void *Obj)Internal::NPCInfo
NPCInfo()=defaultInternal::NPCInfo
NPCInfo(NPCInfo &&Obj)=defaultInternal::NPCInfo
NPCInfo(const NPCInfo &Obj)=defaultInternal::NPCInfo
ObjInternal::Object
Object(const void *Obj=nullptr)Internal::Object
Object(Object &&Obj)Internal::Object
Object(const Object &Obj)Internal::Object
operator bool() constInternal::Object
operator void *() constInternal::Object
operator!=(const Object &O) constInternal::Object
operator=(NPCInfo &&Obj)=defaultInternal::NPCInfo
operator=(const NPCInfo &Obj)=defaultInternal::NPCInfo
Internal::CacheableNode::operator=(CacheableNode &&Obj)=defaultInternal::CacheableNode
Internal::CacheableNode::operator=(const CacheableNode &Obj)=defaultInternal::CacheableNode
Internal::Node::operator=(Node &&Obj)=defaultInternal::Node
Internal::Node::operator=(const Node &Obj)=defaultInternal::Node
Internal::Object::operator=(Object &&Obj)Internal::Object
Internal::Object::operator=(const Object &Obj)Internal::Object
operator==(const Object &O) constInternal::Object
~Object()Internal::Objectvirtual