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Internal::ItemInfo Member List

This is the complete list of members for Internal::ItemInfo, including all inherited members.

CacheableNode(const void *Obj)Internal::CacheableNode
CacheableNode()=defaultInternal::CacheableNode
CacheableNode(CacheableNode &&Obj)=defaultInternal::CacheableNode
CacheableNode(const CacheableNode &Obj)=defaultInternal::CacheableNode
Equals(Object O) constInternal::Object
GetClass()Internal::ItemInfostatic
GetGroundActions() constInternal::ItemInfo
GetID() constInternal::ItemInfo
GetInventoryActions() constInternal::ItemInfo
GetMembers() constInternal::ItemInfo
GetName() constInternal::ItemInfo
GetNext() constInternal::CacheableNode
GetNoteID() constInternal::ItemInfo
GetParameters() constInternal::ItemInfo
GetPrev() constInternal::CacheableNode
GetPrice() constInternal::ItemInfo
GetShiftClickIndex() constInternal::ItemInfo
GetSpriteID() constInternal::ItemInfo
GetStackable() constInternal::ItemInfo
GetStackAmounts() constInternal::ItemInfo
GetStackModelIDs() constInternal::ItemInfo
GetTradable() constInternal::ItemInfo
GetUID() constInternal::Node
InstanceOf(Class C) constInternal::Object
ItemInfo(const void *Obj)Internal::ItemInfo
ItemInfo()=defaultInternal::ItemInfo
ItemInfo(ItemInfo &&Obj)=defaultInternal::ItemInfo
ItemInfo(const ItemInfo &Obj)=defaultInternal::ItemInfo
Node(const void *Obj)Internal::Node
Node()=defaultInternal::Node
Node(Node &&Obj)=defaultInternal::Node
Node(const Node &Obj)=defaultInternal::Node
ObjInternal::Object
Object(const void *Obj=nullptr)Internal::Object
Object(Object &&Obj)Internal::Object
Object(const Object &Obj)Internal::Object
operator bool() constInternal::Object
operator void *() constInternal::Object
operator!=(const Object &O) constInternal::Object
operator=(ItemInfo &&Obj)=defaultInternal::ItemInfo
operator=(const ItemInfo &Obj)=defaultInternal::ItemInfo
Internal::CacheableNode::operator=(CacheableNode &&Obj)=defaultInternal::CacheableNode
Internal::CacheableNode::operator=(const CacheableNode &Obj)=defaultInternal::CacheableNode
Internal::Node::operator=(Node &&Obj)=defaultInternal::Node
Internal::Node::operator=(const Node &Obj)=defaultInternal::Node
Internal::Object::operator=(Object &&Obj)Internal::Object
Internal::Object::operator=(const Object &Obj)Internal::Object
operator==(const Object &O) constInternal::Object
~Object()Internal::Objectvirtual