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Internal::GameObject Member List

This is the complete list of members for Internal::GameObject, including all inherited members.

Equals(Object O) constInternal::Object
GameObject(const void *Obj)Internal::GameObject
GameObject()=defaultInternal::GameObject
GameObject(GameObject &&Obj)=defaultInternal::GameObject
GameObject(const GameObject &Obj)=defaultInternal::GameObject
GetAngle() constInternal::GameObject
GetClass()Internal::GameObjectstatic
GetFlags() constInternal::GameObject
GetHash() constInternal::GameObject
GetHeight() constInternal::GameObject
GetOffsetX() constInternal::GameObject
GetOffsetY() constInternal::GameObject
GetPlane() constInternal::GameObject
GetRelativeX() constInternal::GameObject
GetRelativeY() constInternal::GameObject
GetRenderable() constInternal::GameObject
GetX() constInternal::GameObject
GetY() constInternal::GameObject
InstanceOf(Class C) constInternal::Object
ObjInternal::Object
Object(const void *Obj=nullptr)Internal::Object
Object(Object &&Obj)Internal::Object
Object(const Object &Obj)Internal::Object
operator bool() constInternal::Object
operator void *() constInternal::Object
operator!=(const Object &O) constInternal::Object
operator=(GameObject &&Obj)=defaultInternal::GameObject
operator=(const GameObject &Obj)=defaultInternal::GameObject
Internal::Object::operator=(Object &&Obj)Internal::Object
Internal::Object::operator=(const Object &Obj)Internal::Object
operator==(const Object &O) constInternal::Object
~Object()Internal::Objectvirtual