#include <string>
#include <vector>
#include <atomic>
#include "Types/Timer.hpp"
Go to the source code of this file.
◆ GetArgument()
std::string GetArgument |
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const std::string & |
Argument | ) |
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◆ GetArgumentDescriptions()
std::vector<std::string> GetArgumentDescriptions |
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◆ GetArguments()
std::vector<std::string> GetArguments |
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◆ GetArgumentsName()
std::string GetArgumentsName |
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◆ GetLoopDelay()
std::uint32_t GetLoopDelay |
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◆ GetScriptInfo()
◆ GetScriptPath()
std::string GetScriptPath |
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◆ GetScriptTimer()
◆ LoadArguments()
void LoadArguments |
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const std::string & |
FileName | ) |
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◆ Loop()
◆ OnBreak()
◆ OnEnd()
◆ OnStart()
◆ RequestArgument()
void RequestArgument |
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const std::string & |
Argument, |
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const std::string & |
Description |
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◆ SaveArguments()
void SaveArguments |
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const std::string & |
FileName | ) |
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◆ SetArgument()
void SetArgument |
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const std::string & |
Argument, |
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const std::string & |
Value |
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◆ SetLoopDelay()
void SetLoopDelay |
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std::uint32_t |
Delay | ) |
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◆ SetPlayerProfile()
◆ SetScriptInfo()
◆ Setup()
◆ TerminateScript()
◆ Terminate
std::atomic_bool Terminate |
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extern |