1 #ifndef LOGOUT_HPP_INCLUDED
2 #define LOGOUT_HPP_INCLUDED
4 #include "../../../Core/Types/Box.hpp"
5 #include "../../../Core/Classes/World.hpp"
6 #include "../../../Game/Interactable/Widget.hpp"
13 bool Open(
bool UseHotkey =
false);
std::int32_t GetTabHotkey()
bool OpenWorldSwitcher(bool WaitToLoadWorlds=true)
bool WorldSwitcherScrollTo(const Internal::World &World)
bool SwitchWorld(const Internal::World &World)
bool IsWorldSwitcherOpen(bool WaitToLoadWorlds=true)
bool Open(bool UseHotkey=false)
Interactable::Widget GetWorldWidget(const Internal::World &World)